Planning Learning Data Use in VR

Planning data use in VR.

How will you determine success through the learning data you receive from your VR training scenarios? After setting training goals, you will need to determine how you will measure and track your training metrics. Specifically, you must decide what it looks like to achieve success on the performance indicators you have outlined and how that…

Read More

Setting Employee Training Goals for Your VR Training Program

Various diagrams on a table, planning for employee training goals

Goals are essential to every project, especially when your organization is trying something new. Once you have determined that VR is the right modality for your organization’s training program, the next step is setting your employee training goals. Employee training goals can be categorized in several ways. Three of the most common are business and…

Read More

What is VR Training 2.0?

VR Training 2.0

VR training is taking off in organizations around the world. It provides the long awaited answer to the question “how can we provide our team with effective training that mimics the job that they will be doing?”. Unfortunately, the way VR training is created today is filled with pitfalls and challenges that make it very…

Read More

Fail Safely with Job Skill Training in VR

Fail Safely with Job Skill Training in VR 2

Training employees on proper procedure is a common need among all industries.  Content on how to perform a task or job while following protocol for efficiency and safety is an essential part of any curricula.  Job skill training can be anything from how to properly operate dangerous equipment – such as a deli meat slicer…

Read More

VR Design: Essential Lessons Learned

VR design

Recently, I met with some of the staff of Motive.io and asked them this question- What are the biggest lessons you have learned in VR Design? This is what they said: Mechanics do not need to be Hyper-realistic for a good VR Experience The biggest lesson I have learned is how unimportant hyper-realistic mechanics are…

Read More

Essential Elements of Great VR Learning Design (Part 2)

Trainee doing VR Training in a Lab

This blog is a continuation. If you haven’t done so already, read Essential Elements of VR Learning Design (Part 1) for more context. Must haves for excellent VR learning design Environment where learners are comfortable Providing an environment where people are comfortable is a must-have in VR learning design. Virtual reality is a very unique…

Read More

Essential Elements of Great VR Design for Learning (Part 1)

Essential Elements of Great VR Design for Learning (Part 1) 3

As the process for designing VR continues to evolve, a few aspects have proven to be consistent. Here are a few essential features of great VR design as well as some less important areas to remember. Comprehensive experience project planning  Comprehensive experience project planning is a must-have in VR design. The VR planning stage is…

Read More

Designing and Developing VR Experiences

VR Experience

Virtual reality design and development are becoming a more attractive and attainable option to many content creators. More innovation and development have resulted in a refinement of a typical creation process. According to the Motive staff, there are a few things you should know as you embark on designing and developing VR experiences. Before you…

Read More