The Motive Blog
What a year for virtual and augmented reality! Last week, the VR/AR Association held their capstone event, VR/AR Global Summit, and got us all excited about where the future is headed. And what made it special is that unlike events of the past, we were all discussing the future of the virtual workplace in the virtual world! It…Read More
How will you determine success through the learning data you receive from your VR training scenarios? After setting training goals, you will need to determine how you will measure and track your training metrics. Specifically, you must decide what it looks like to achieve success on the performance indicators you have outlined and how that…Read More
Goals are essential to every project, especially when your organization is trying something new. Once you have determined that VR is the right modality for your organization’s training program, the next step is setting your employee training goals. Employee training goals can be categorized in several ways. Three of the most common are business and…Read More
VR training is taking off in organizations around the world. It provides the long awaited answer to the question “how can we provide our team with effective training that mimics the job that they will be doing?”. Unfortunately, the way VR training is created today is filled with pitfalls and challenges that make it very…Read More
Giving a user virtual limbs in VR helps them feel ownership over their movements and makes the experience much more realistic.Read More
Training employees on proper procedure is a common need among all industries. Content on how to perform a task or job while following protocol for efficiency and safety is an essential part of any curricula. Job skill training can be anything from how to properly operate dangerous equipment – such as a deli meat slicer…Read More
Recently, I met with some of the staff of Motive.io and asked them this question- What are the biggest lessons you have learned in VR Design? This is what they said: Mechanics do not need to be Hyper-realistic for a good VR Experience The biggest lesson I have learned is how unimportant hyper-realistic mechanics are…Read More
This blog is a continuation. If you haven’t done so already, read part 1 for more context. Must Haves for Excellent VR Learning Design Environment where learners are comfortable Providing an environment where people are comfortable is a must-have in VR design. Virtual reality is a very unique form of media in that you can…Read More
As the process for designing VR continues to evolve, a few aspects have proven to be consistent. Here are a few essential features of great VR design as well as some less important areas to remember: Comprehensive Experience Project Planning Comprehensive experience project planning is a must-have in VR design. The VR planning stage is…Read More
Are you thinking about implementing VR training but not sure where to start?
If you are considering implementing VR training, but you're not sure where to start, then this guide is for you. Our comprehensive paper gives you insights to content types, device types and common use-cases so that you can determine the best implementation for your team.
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